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Griffon

Large carnivorous creatures resembling lions with the head, foreclaws and wings of eagles

magical-beast flying mountable predator neutral

Basic Fantasy Role-Playing Game

BFRPG

Armor Class18
Hit Dice7
Number AppearingWild 2d8, Lair 2d8
Attacks2 claws/1 bite
Damage1d4/1d4/2d8
Movement40' (10') Fly 120' (10')
Save AsFighter: 7
Morale8
XP670
Treasure TypeE

Griffons are large carnivorous creatures resembling lions with the head, foreclaws and wings of eagles. From nose to tail, an adult griffon can measure as much as 8 feet. Neither males nor females are endowed with a mane. A pair of broad, golden wings emerge from the creature’s back and span 25 feet or more. An adult griffon weighs about 500 pounds.

Griffons nest on high mountaintops, soaring down to feed on horses, the beast’s preferred prey. They hunt and travel in ocks. A Griffon will attack a horse over anything else, diving low to swipe with their claws. They are not above retreating and coming back later, when there may be less of a defense mounted.

Griffons can be trained as mounts if raised in captivity, but even in this case they may try to attack horses if any come within about 120’. Roll a morale check in this case; if the check is failed, the griffon will try to attack immediately. A light load for a griffon is up to 400 pounds; a heavy load, up to 900 pounds.

Special Abilities

Preference for Horses: Will attack a horse over anything else. When mounted and horses come within 120’, roll a morale check; if failed, the griffon will try to attack immediately.
Trainable as Mount: Can be trained as mounts if raised in captivity. Light load: up to 400 pounds; heavy load: up to 900 pounds.
Copyright 2006-2023 Chris Gonnerman. Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0). License

Other Sources

Old-School Essentials Classic Fantasy
Armor Class5 [14]
Hit Dice7 (31hp)
Number Appearing0 (2d8)
Attacks2 × claw (1d4), 1 × bite (2d8)
THAC013 [+6]
Movement120' (40') / 360' (120') flying
Saving ThrowsD10 W11 P12 B13 S14 (4)
Morale8
AlignmentNeutral
XP450
Treasure TypeE
Large, rapacious predators combining the features of an eagle (head, wings, front claws) and a lion. Prey on horses.

Special Abilities

Attack horses: Within 120’, unless a morale check is passed.
Defend nest: Attack if it is approached.
Taming: Captured young can be trained as loyal mounts. Their fierce nature cannot be trained out: they still instinctively attack horses.
Copyright 2017-2019 Gavin Norman. Open Game License v1.0a. License
OSRIC
Armor Class3
Hit Dice7
Number Encountered2d6
Attacks3
Damage1d4/1d4/2d8
Move120-ft; 300-ft flying (AA:IV)
AlignmentNeutral
IntelligenceSemi-
XP7/225+8/hp
Treasure Type1d12×1,000 cp (20%), 1d6×1,000 sp (30%), 1d4×1,000 ep (10%), 1d6 gems (25%), 1d3 jewellery (20%), 2 magic items (10%), 2d4 potions (40%)
SizeLarge
FrequencyUncommon
Lair25%

Griffons build nests on cliff faces and rocky outcrops. Where possible they even have been known to build nests inside shallow caves. Horses are their favourite meal and being the fearsome hunters they are, griffons will usually attack their prey on sight.

Hatchlings are particularly valuable as they can be trained as mounts. This takes time, effort, and money. The training takes years and must begin early in a griffon’s life. Once the griffon reaches maturity there is no chance of training it.

When ridden by a creature weighing more than 100 lbs, a griffon’s aerial agility decreases to III.

Special Abilities

Trainable as Mounts: Hatchlings can be trained as mounts. Training takes years and must begin early in a griffon’s life. Once the griffon reaches maturity there is no chance of training it.
Reduced Agility When Mounted: When ridden by a creature weighing more than 100 lbs, a griffon’s aerial agility decreases to III.