Golem, Wood*
Small constructs not more than 4' in height, crudely made of wood
Basic Fantasy Role-Playing Game
| Armor Class | 13 (m) |
|---|---|
| Hit Dice | 2+2* |
| Number Appearing | 1 |
| Attacks | 1 fist (1d8) |
| Damage | 1d8 |
| Movement | 40' |
| Save As | Fighter: 1 |
| Morale | 12 |
| XP | 100 |
| Treasure Type | None |
Wood golems are small constructs, not more than 4’ in height, and are crudely made. Being made of wood makes them vulnerable to fire-based attacks; thus, wood golems suffer one extra point of damage per die from fire; any saving throws against such effects are at a penalty of -2. They move stiffly, suffering a -1 penalty to Initiative.
Special Abilities
Vulnerability to Fire: Suffer one extra point of damage per die from fire; any saving throws against such effects are at a penalty of -2.
Stiff Movement: Suffer a -1 penalty to Initiative.
Other Sources
Old-School Essentials Classic Fantasy
| Armor Class | 7 [12] |
|---|---|
| Hit Dice | 2+2 (11hp) |
| Number Appearing | 1 (1) |
| Attacks | 1 × fist (1d8) |
| THAC0 | 17 [+2] |
| Movement | 120' (40') |
| Saving Throws | D12 W13 P14 B15 S16 (1) |
| Morale | 12 |
| Alignment | Neutral |
| XP | 25 |
| Treasure Type | None |
Artificial beings constructed from different materials by mighty clerics or wizards. 3’ tall, roughly constructed, humanoid figures of wood.
Special Abilities
Mundane damage immunity: Can only be harmed by magical attacks.
Immunity: Unharmed by gas; unaffected by charm, hold, and sleep spells.
Initiative: -1 penalty due to stiff movement.
Flammable: -2 to saves against fire attacks; suffers one extra point of damage per die.