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Golem, Straw

Agricultural construct made by druids, often used as a scarecrow

Basic Fantasy Field Guide Omnibus

Field Guide

Armor Class11 (m)
Hit Dice3*
Number Appearing1
Attacks1 weapon or 2 fists or 1 hug
Damageby weapon or 1d4 fists or special
Movement40'
Save AsFighter: 3
Morale12
XP175
Treasure TypeNone
Certain druids can make a Straw Golem, which typically has an agricultural role and is often used as a scarecrow. A straw golem takes half damage from blunt weapons and no damage from piercing weapons. The golem will usually attack by grabbing a nearby pitchfork, rake, or other discarded tool.

Special Abilities

Damage Resistance: Takes half damage from blunt weapons and no damage from piercing weapons.
Vulnerable to Fire: Any fire attack will set it alight, destroying the golem in 3 rounds. During these 3 rounds the golem will move at maximum speed towards whoever set it alight, seeking to hug and hold the attacker in the fire to join the straw golem in oblivion. Anyone held by a burning straw golem will take 1d6 points of damage in the first round, 2d6 in the second round, and 3d6 in the third round before it burns away.