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Golem, Flesh*

Horrible creations made of body parts from deceased humanoids, crudely stitched together and animated by magic

construct golem undead

Basic Fantasy Role-Playing Game

BFRPG

Armor Class20 (m)
Hit Dice9** (+8)
Number Appearing1
Attacks2 fists
Damage2d8/2d8
Movement30'
Save AsFighter: 5
Morale12
XP1225
Treasure TypeNone
Flesh golems are horrible creations made of body parts from deceased humanoids (including all character races as well as humanoid monsters), crudely stitched together and animated by magic. A flesh golem is 8 feet tall and weighs about 450 pounds.

Special Abilities

Cold and Fire Vulnerability: A magical attack that deals cold or fire damage slows a flesh golem (as the slow spell) for 2d6 rounds, with no saving throw.
Lightning and Electricity Healing: Attacks using lightning or electricity heal 1 point of damage per every 3 points the attack would normally inflict, rounded down; further, such an attack breaks any ongoing slow effect on the golem. As usual, healing will not increase the monster above its normal hit points. For example, a flesh golem hit by a lightning bolt which should deal 14 points of damage instead receives up to 4 points of healing.