Golem, Bronze*
Ten-foot-tall bronze statue golem with molten metal interior
Stat Blocks
Basic Fantasy Role-Playing Game
| Armor Class | 20 (m) |
|---|---|
| Hit Dice | 20** (+13) |
| Number Appearing | 1 |
| Attacks | 1 fist + special |
| Damage | 3d10 + special |
| Movement | 80' (10') |
| Save As | Fighter:10 |
| Morale | 12 |
| XP | 5650 |
| Treasure Type | None |
Monster statistics extracted from online SRD wiki, not the published hardcover edition.
These golems resemble statues made of bronze; unlike natural bronze statues, they never turn green from verdigris. A bronze golem is 10 feet tall and weighs about 4,500 pounds. A bronze golem cannot speak or make any vocal noise, nor does it have any distinguishable odor. It moves with a ponderous but smooth gait. Each step causes the floor to tremble unless it is on a thick, solid foundation.
Old-School Essentials Classic Fantasy
| Armor Class | 0 [19] |
|---|---|
| Hit Dice | 20** (90hp) |
| Number Appearing | 1 (1) |
| Attacks | 1 × fist (3d10 + 1d10 heat) |
| THAC0 | 6 [+13] |
| Movement | 240' (80') |
| Saving Throws | D6 W7 P8 B8 S10 (10) |
| Morale | 12 |
| Alignment | Neutral |
| XP | 4300 |
| Treasure Type | None |
Monster statistics extracted from online SRD wiki, not the published hardcover edition.
Artificial beings constructed from different materials by mighty clerics or wizards. Bronze constructs that resemble fire giants, possessing a great internal heat.
Special Abilities
Mundane damage immunity: Can only be harmed by magical attacks.
Immunity: Unharmed by gas; unaffected by charm, hold, and sleep spells.
Flaming blood: If damaged by an edged weapon, emits a spurt of liquid fire: attacker suffers 2d6 damage (save versus death to avoid).
Fire immunity: Unharmed by fire.