Giant Wasp
Giant wasps with paralysing poison stingers that carry victims to their nests
Stat Blocks
Old-School Essentials Advanced Fantasy Genre Rules
| Hit Dice | 4* |
|---|
Limited monster data (name, HD, biome, type only) published with permission from Necrotic Gnome. Full statistics available in the published book.
OSRIC
| Armor Class | 4 |
|---|---|
| Hit Dice | 4 |
| Number Encountered | 1d20; 1d20+20 in lair |
| Attacks | 2 (bite/sting) |
| Damage | 1d4/2d4 |
| Move | 60-ft; 210-ft flying (AA:V) |
| Alignment | Neutral |
| Intelligence | Non |
| XP | 5/300+3/hp |
| Treasure Type | 20d4 gems (50%) |
| Size | Medium |
| Frequency | Rare |
| Lair | 25% |
Monster statistics extracted from online SRD wiki, not the published hardcover edition.
Giant wasps have a poisonous stinger that delivers a paralysing venom. Any creature hit by the stinger must make a saving throw vs poison or become paralysed for 1d4+1 days, followed by death. The wasps generally carry paralysed victims to their nests, where the victims are kept to be eaten by larvae when eggs hatch. Giant wasp nests may be mud-daubed or paper, depending on the type of wasp. Giant wasp wings are instantly burned away if they suffer a successful hit with a flaming object; burning away the wings in this manner does not cause hit point damage to the wasp, but prevents the creature from flying.
Although giant wasps are aerial agility level V, they can hover.