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Giant Wasp

Giant wasps with paralysing poison stingers that carry victims to their nests

insect giant flying neutral

OSRIC

OSRIC

Armor Class4
Hit Dice4
Number Encountered1d20; 1d20+20 in lair
Attacks2 (bite/sting)
Damage1d4/2d4
Move60-ft; 210-ft flying (AA:V)
AlignmentNeutral
IntelligenceNon
XP5/300+3/hp
Treasure Type20d4 gems (50%)
SizeMedium
FrequencyRare
Lair25%

Giant wasps have a poisonous stinger that delivers a paralysing venom. Any creature hit by the stinger must make a saving throw vs poison or become paralysed for 1d4+1 days, followed by death. The wasps generally carry paralysed victims to their nests, where the victims are kept to be eaten by larvae when eggs hatch. Giant wasp nests may be mud-daubed or paper, depending on the type of wasp. Giant wasp wings are instantly burned away if they suffer a successful hit with a flaming object; burning away the wings in this manner does not cause hit point damage to the wasp, but prevents the creature from flying.

Although giant wasps are aerial agility level V, they can hover.

Special Abilities

Poison sting: Any creature hit by the stinger must make a saving throw vs poison or become paralysed for 1d4+1 days, followed by death.
Wing vulnerability: Giant wasp wings are instantly burned away if they suffer a successful hit with a flaming object; burning away the wings in this manner does not cause hit point damage to the wasp, but prevents the creature from flying.
Hover: Although giant wasps are aerial agility level V, they can hover.