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Giant Tick

Giant invertebrates that dwell in ruins and upper dungeon levels

vermin ambush predator neutral

OSRIC

OSRIC

Armor Class4
Hit Dice3
Number Encountered3d4
Attacks1
Damage1d4
Move30-ft
AlignmentNeutral
IntelligenceNon-
XP2/50+2/hp
SizeSmall
FrequencyRare
LairNil (no lair)

These giant invertebrates typically dwell in ruins and upper dungeon levels, though some are found in forests as well. They usually seek to ambush their prey, jumping out from hiding. Their initial attack inflicts the damage indicated, and thereafter the giant tick drains 1d6 hp worth of blood automatically. Their bite can cause disease as a giant leech bite does.

Treasure: None.

Special Abilities

Blood Drain: After initial attack (1d4 damage), automatically drains 1d6 hp worth of blood per round.
Disease: Bite can cause disease as a giant leech bite does.
Ambush: Usually seek to ambush their prey, jumping out from hiding.