Giant Lizard
Giant lizards that dwell in marshy or swampy areas
OSRIC
| Armor Class | 5 |
|---|---|
| Hit Dice | 3+1 |
| Number Encountered | 2d6 |
| Attacks | 1 |
| Damage | 1d8+1 |
| Move | 150-ft |
| Alignment | Neutral |
| Intelligence | Non- |
| XP | 3/120+4/hp |
| Size | Large (20-ft long) |
| Frequency | Uncommon |
| Lair | Nil |
Giant Lizards dwell in marshy or swampy areas. On a hit of 20 a giant lizard has grabbed its opponent firmly in its powerful jaws and will cause double damage that round. Giant lizards are otherwise unremarkable beasts.
Treasure: None
Special Abilities
Grab: On a hit of 20 a giant lizard has grabbed its opponent firmly in its powerful jaws and will cause double damage that round.