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Giant Aquatic Termite

Giant (1'–5' long), wood-eating, aquatic insects with a sack to take in and jet out water

insect aquatic giant neutral

Old-School Essentials Classic Fantasy

OSE

Giant (1’–5’ long), wood-eating, aquatic insects with a sack to take in and jet out water. Prone to feeding on passing ships. Only attack creatures if cornered.

Special Abilities

Irritant spray: Above water; maximum once a turn. Can spray one target: save versus poison or stunned for 1 turn.
Ink cloud: Underwater; maximum once a turn. When escaping, can emit a cloud of black ink to confuse attackers.
Eat ships: Cling to bottom of vessel. Each individual inflicts 1d3 hull damage then drops off.
Noticing ship damage: 50% chance per round of spotting leaks.

Variants

Freshwater Termite (freshwater environments)
Armor Class6 [13]
Hit Dice2+1 (10hp)
Number Appearing0 (1d3)
Attacks1 × bite (1d4) or 1 × spray (stun)
THAC017 [+2]
Movement120' (40')
Saving ThrowsD12 W13 P14 B15 S16 (2)
Morale8
AlignmentNeutral
XP25
Treasure TypeNone
Saltwater Termite (saltwater environments)
Armor Class5 [14]
Hit Dice4 (18hp)
Number Appearing0 (1d6+1)
Attacks1 × bite (1d6) or 1 × spray (stun)
THAC016 [+3]
Movement180' (60')
Saving ThrowsD12 W13 P14 B15 S16 (3)
Morale11
AlignmentNeutral
XP75
Treasure TypeNone
Swamp Termite (swamp environments)
Armor Class4 [15]
Hit Dice1+1 (5hp)
Number Appearing0 (1d4)
Attacks1 × bite (1d3) or 1 × spray (stun)
THAC018 [+1]
Movement90' (30')
Saving ThrowsD12 W13 P14 B15 S16 (1)
Morale10
AlignmentNeutral
XP15
Treasure TypeNone