Giant Aquatic Termite
Giant (1'–5' long), wood-eating, aquatic insects with a sack to take in and jet out water
Old-School Essentials Classic Fantasy
Giant (1’–5’ long), wood-eating, aquatic insects with a sack to take in and jet out water. Prone to feeding on passing ships. Only attack creatures if cornered.
Special Abilities
Irritant spray: Above water; maximum once a turn. Can spray one target: save versus poison or stunned for 1 turn.
Ink cloud: Underwater; maximum once a turn. When escaping, can emit a cloud of black ink to confuse attackers.
Eat ships: Cling to bottom of vessel. Each individual inflicts 1d3 hull damage then drops off.
Noticing ship damage: 50% chance per round of spotting leaks.
Variants
Freshwater Termite
(freshwater environments)
| Armor Class | 6 [13] |
|---|---|
| Hit Dice | 2+1 (10hp) |
| Number Appearing | 0 (1d3) |
| Attacks | 1 × bite (1d4) or 1 × spray (stun) |
| THAC0 | 17 [+2] |
| Movement | 120' (40') |
| Saving Throws | D12 W13 P14 B15 S16 (2) |
| Morale | 8 |
| Alignment | Neutral |
| XP | 25 |
| Treasure Type | None |
Saltwater Termite
(saltwater environments)
| Armor Class | 5 [14] |
|---|---|
| Hit Dice | 4 (18hp) |
| Number Appearing | 0 (1d6+1) |
| Attacks | 1 × bite (1d6) or 1 × spray (stun) |
| THAC0 | 16 [+3] |
| Movement | 180' (60') |
| Saving Throws | D12 W13 P14 B15 S16 (3) |
| Morale | 11 |
| Alignment | Neutral |
| XP | 75 |
| Treasure Type | None |
Swamp Termite
(swamp environments)
| Armor Class | 4 [15] |
|---|---|
| Hit Dice | 1+1 (5hp) |
| Number Appearing | 0 (1d4) |
| Attacks | 1 × bite (1d3) or 1 × spray (stun) |
| THAC0 | 18 [+1] |
| Movement | 90' (30') |
| Saving Throws | D12 W13 P14 B15 S16 (1) |
| Morale | 10 |
| Alignment | Neutral |
| XP | 15 |
| Treasure Type | None |