Ghostcap Bloom
Animated undead bushes found growing in graveyards, former battlefields, and crypts
Basic Fantasy Field Guide Omnibus
| Armor Class | 12 |
|---|---|
| Hit Dice | 4 |
| Number Appearing | 1 |
| Attacks | 1 × entangle (1d4 + entangle) |
| Movement | 0' |
| Save As | Fighter: 4 |
| Morale | 12 |
| XP | 240 |
| Treasure Type | U |
Ghostcap Blooms are animated undead bushes found growing in graveyards, former battlefields, and crypts. A main bush displays dark, verdant foliage up to a height of six feet, with fragrant blooms opening in the autumn. Up to seven small bushes up to three feet tall grow around the main bush within a 20-foot radius. 1d8 skeletons and 1d6-1 zombies are often attracted by the sweet and musky aroma of the flowers, lingering among the bushes and ready to grapple living victims and drag them towards the main bush.
Remaining still and appearing as an ordinary plant, the ghostcap bloom surprises on a roll of 1-3 on 1d6. Successful hits entangle targets, doing 1d4 points of damage every round. Escape is made with a successful save vs. Death, applying either a Strength or a Dexterity bonus. Entangled victims are dragged five feet towards the main bush every round. Each bush, small or main, attacks independently, and any skeletons or zombies present cooperate in keeping victims within reach of the main bush.
Special Abilities
Variants
Up to seven small bushes up to three feet tall grow around the main bush within a 20-foot radius. Small bushes are Turned as a 2 HD creature. They are always destroyed on a successful turn.
| Armor Class | 12 |
|---|---|
| Hit Dice | 2 |
| Number Appearing | 1d8-1 |
| Attacks | 1 × entangle (1d4 + entangle) |
| Movement | 0' |
| Save As | Fighter: 2 |
| Morale | 12 |
| XP | 75 |
| Treasure Type | None |