Gerbalaine
Very small fey beings with mouse-like appearance, skilled tinkerers
Basic Fantasy Field Guide Omnibus
| Armor Class | 15 |
|---|---|
| Hit Dice | 1 |
| Number Appearing | 1d6, Wild 2d4, Lair 4d8 |
| Attacks | 1 punch or weapon (large form) |
| Damage | 1d4 or by weapon (large form) |
| Movement | 40' |
| Save As | Fighter: 1 (Halfling bonuses) |
| Morale | 6 |
| XP | 25 |
| Treasure Type | 1d4 random small gems |
Gerbalaines are a race of very small fey beings. It has a mouse-like appearance, and because of its size it is often mistaken for a common field mouse unless examined closely. A gerbalaine is a tinkerer, using small bits of materials gathered to fashion its home; it often builds within walls, under floors, or otherwise right under the noses of big folk.
Special Abilities
Larger Form: Up to 3 times per day, a gerbalaine may magically assume a larger form, growing to approximately halfling size. It is this form that gives the above statistics when pressed for a fight, although a gerbalaine is more likely to run away than fight.
Natural Mouse-Size Form: When in its natural mouse-size form, a gerbalaine has effectively only 1 HP, but is very difficult to hit (AC 22).
Evasion: A gerbalaine who saves (with halfling bonuses) against an area-of-effect damaging spell takes no damage, and even if the save fails takes only half damage.
Thief Skills: A gerbalaine’s skill with devices is comparable to a 10th-level Thief.