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Gerbalaine

Very small fey beings with mouse-like appearance, skilled tinkerers

Basic Fantasy Field Guide Omnibus

Field Guide

Armor Class15
Hit Dice1
Number Appearing1d6, Wild 2d4, Lair 4d8
Attacks1 punch or weapon (large form)
Damage1d4 or by weapon (large form)
Movement40'
Save AsFighter: 1 (Halfling bonuses)
Morale6
XP25
Treasure Type1d4 random small gems
Gerbalaines are a race of very small fey beings. It has a mouse-like appearance, and because of its size it is often mistaken for a common field mouse unless examined closely. A gerbalaine is a tinkerer, using small bits of materials gathered to fashion its home; it often builds within walls, under floors, or otherwise right under the noses of big folk.

Special Abilities

Larger Form: Up to 3 times per day, a gerbalaine may magically assume a larger form, growing to approximately halfling size. It is this form that gives the above statistics when pressed for a fight, although a gerbalaine is more likely to run away than fight.
Natural Mouse-Size Form: When in its natural mouse-size form, a gerbalaine has effectively only 1 HP, but is very difficult to hit (AC 22).
Evasion: A gerbalaine who saves (with halfling bonuses) against an area-of-effect damaging spell takes no damage, and even if the save fails takes only half damage.
Thief Skills: A gerbalaine’s skill with devices is comparable to a 10th-level Thief.