Genie
Magical beings from the Elemental Plane of Air
OSRIC
| Armor Class | 4 |
|---|---|
| Hit Dice | 7+3 |
| Number Encountered | 1 |
| Attacks | 1 |
| Damage | 2d8 |
| Move | 90-ft; 240-ft flying (AA:VI) |
| Alignment | Chaotic good |
| Intelligence | Average to high |
| XP | 5/350+8/hp |
| Size | Large |
| Frequency | Very rare |
| Lair | Nil |
Genies come from the Elemental Plane of Air and are quite magical. They can travel the elemental planes and the Astral Plane, as well as the Prime Material. If subdued they can be enslaved for 1,001 days. Once their service has expired they are free and may not become enslaved again by the same creature.
A genie can carry up to 600 lbs without tiring, either flying or walking. A genie is able to carry double the weight on foot but only for about thirty minutes. A genie will require an hour’s rest for every 30 minutes of carrying.
Genies have their own language but they also have a limited form of telepathy that enables them to communicate with any intelligent creature.
Special Abilities
Variants
A noble genie has 10d8 hit dice, does 3d8 damage, and their whirlwind does 3d6 damage. Besides their normal abilities a noble genie is also able to grant three wishes. If subdued a noble genie need only grant three wishes to be released from service.
| Hit Dice | 10d8 |
|---|---|
| Damage | 3d8 |