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Genie

Magical beings from the Elemental Plane of Air

elemental outsider chaotic-good

OSRIC

OSRIC

Armor Class4
Hit Dice7+3
Number Encountered1
Attacks1
Damage2d8
Move90-ft; 240-ft flying (AA:VI)
AlignmentChaotic good
IntelligenceAverage to high
XP5/350+8/hp
SizeLarge
FrequencyVery rare
LairNil

Genies come from the Elemental Plane of Air and are quite magical. They can travel the elemental planes and the Astral Plane, as well as the Prime Material. If subdued they can be enslaved for 1,001 days. Once their service has expired they are free and may not become enslaved again by the same creature.

A genie can carry up to 600 lbs without tiring, either flying or walking. A genie is able to carry double the weight on foot but only for about thirty minutes. A genie will require an hour’s rest for every 30 minutes of carrying.

Genies have their own language but they also have a limited form of telepathy that enables them to communicate with any intelligent creature.

Special Abilities

Daily Powers: Genies can perform any of the following abilities once per day: create food for up to 12 people; create water or wine for up to 12 people; create up to 16 cubic-ft of cloth, 9 cubic-ft of wood, or 100 lbs of metal (the metal is not permanent and will disappear within a day); create an illusion with both sight and sound that will act on its own without being controlled. The illusion will last until it is dispelled or touched.
At Will Powers: Genies can become invisible or gaseous at will. They can also walk on the wind.
Whirlwind Form: Genies can assume the form of a whirlwind 7-ft tall, 3-ft across at the top, and 1-ft across at the bottom. This lasts for an entire round and does 2d6 hit points of damage to all creatures caught in its path. Any creature with less then 2 hit dice are killed instantly.
Vulnerability to Air Attacks: If any air-based attack is performed on the genie, it will be at -1 “to hit” and -1 to damage.

Variants

Noble Genie (rare)

A noble genie has 10d8 hit dice, does 3d8 damage, and their whirlwind does 3d6 damage. Besides their normal abilities a noble genie is also able to grant three wishes. If subdued a noble genie need only grant three wishes to be released from service.

Hit Dice10d8
Damage3d8