Floran
Humanoids with stunted features and bodies comprised of plant mass
Basic Fantasy Field Guide Omnibus
| Armor Class | 14 |
|---|---|
| Hit Dice | 1 |
| Number Appearing | 2d4, Wild 2d4, Lair 10d6 |
| Attacks | 1 claws or 1 weapon |
| Damage | 1d4 or by weapon |
| Movement | 40' |
| Save As | Fighter: 1 |
| Morale | 9 |
| XP | 25 |
| Treasure Type | None |
Florans are humanoids with stunted features and bodies comprised of plant mass. They dwell in untamed wilderness areas.
Florans avoid outsiders, but will fight to defend their territory. In combat they favor hit-and-run tactics, using stone spears, axes and occasionally primitive traps. When hiding amid dense foliage they can only be detected rolling a 1 in 1d6 (1-2 for elf characters).
The average floran stands 5 feet tall, but their leaders can be up to twice that size. A group of 20 florans will be led by a 3 HD chief; a group of 50 florans will be led by a 6 HD elder. Floran lairs typically host one or more plant monster allies (favorites being the shambler or guard fern).
According to legend, there are ways for florans to ritually transform a human into a floran. (The mechanism for how this might work is left to the GM.)
Though they have no treasure, florans are reportedly delicious when sauteed or boiled in a stew.
Special Abilities
Variants
A group of 20 florans will be led by a 3 HD chief. Can be up to twice the height of average florans (up to 10 feet tall).
| Hit Dice | 3 |
|---|
A group of 50 florans will be led by a 6 HD elder. Can be up to twice the height of average florans (up to 10 feet tall).
| Hit Dice | 6 |
|---|