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Floran

Humanoids with stunted features and bodies comprised of plant mass

Basic Fantasy Field Guide Omnibus

Field Guide

Armor Class14
Hit Dice1
Number Appearing2d4, Wild 2d4, Lair 10d6
Attacks1 claws or 1 weapon
Damage1d4 or by weapon
Movement40'
Save AsFighter: 1
Morale9
XP25
Treasure TypeNone

Florans are humanoids with stunted features and bodies comprised of plant mass. They dwell in untamed wilderness areas.

Florans avoid outsiders, but will fight to defend their territory. In combat they favor hit-and-run tactics, using stone spears, axes and occasionally primitive traps. When hiding amid dense foliage they can only be detected rolling a 1 in 1d6 (1-2 for elf characters).

The average floran stands 5 feet tall, but their leaders can be up to twice that size. A group of 20 florans will be led by a 3 HD chief; a group of 50 florans will be led by a 6 HD elder. Floran lairs typically host one or more plant monster allies (favorites being the shambler or guard fern).

According to legend, there are ways for florans to ritually transform a human into a floran. (The mechanism for how this might work is left to the GM.)

Though they have no treasure, florans are reportedly delicious when sauteed or boiled in a stew.

Special Abilities

Camouflage: When hiding amid dense foliage they can only be detected rolling a 1 in 1d6 (1-2 for elf characters).

Variants

Chief (group of 20 florans)

A group of 20 florans will be led by a 3 HD chief. Can be up to twice the height of average florans (up to 10 feet tall).

Hit Dice3
Elder (group of 50 florans)

A group of 50 florans will be led by a 6 HD elder. Can be up to twice the height of average florans (up to 10 feet tall).

Hit Dice6