Flashbag
A softly-glowing orb that resembles a light inside a translucent membrane
Basic Fantasy Field Guide Omnibus
| Armor Class | 11 |
|---|---|
| Hit Dice | 1 hp |
| Number Appearing | 2d6 |
| Attacks | 1 explosion |
| Damage | blindness |
| Movement | 20' |
| Save As | Fighter: 1 |
| Morale | 12 |
| XP | 10 |
| Treasure Type | None |
A Flashbag is a softly-glowing orb that resembles a light inside a translucent membrane. They are non-intelligent, occur in packs, and float gently if aimlessly around a given area.
Flashbags are incredibly delicate, and can be destroyed with as little as a touch. Doing so will cause a noiseless explosion with a 15-foot radius that causes no damage, but emits a brief, blinding light. Any creature that beholds the explosion must save vs. Death Ray or be blinded for 2d4 turns. Given that they occur in groups, such an explosion is likely to cause a chain reaction, detonating any other flashbags in range, each requiring its own separate blindness save. Casting darkness on a flashbag (or its surrounding area) will inhibit the blinding effect of its explosion.