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Fish, Giant Gar

Voracious freshwater predators found in deep water

Basic Fantasy Field Guide Omnibus

Field Guide

Armor Class17
Hit Dice8
Number Appearing1d6
Attacks1 bite (5d4)
Damage5d4
MovementSwim 120'
Save AsFighter: 8
Morale7
XP875
Treasure TypeNone

Giant Gar are voracious freshwater predators, found in deep water such as large lakes and major rivers. They can swallow prey of medium size or smaller whole with a natural 20 on the attack die, and creatures who are swallowed suffer an additional 2d4 points of damage automatically each round from acid (most will die of this long before suffocation becomes an issue). Only the smallest weapons (such as daggers, for example) can be used by a swallowed creature, but on the other hand a giant gar has an armor class of just 11 on the inside. Damage at least equal to one quarter of the giant gar’s full hit points must be inflicted in order for a victim to cut its way out.

If a giant gar which has swallowed a victim is attacked by other creatures, there is a chance equal to 1-2 on 1d10 that successful attacks against the fish will cause equal damage to any such victim.

Special Abilities

Swallow Whole: Can swallow prey of medium size or smaller whole with a natural 20 on the attack die. Swallowed creatures suffer an additional 2d4 points of damage automatically each round from acid. Giant gar has AC 11 on the inside. Only smallest weapons (such as daggers) can be used by swallowed creature. Damage at least equal to one quarter of the giant gar’s full hit points must be inflicted to cut out.
Collateral Damage: If a giant gar which has swallowed a victim is attacked by other creatures, there is a chance equal to 1-2 on 1d10 that successful attacks against the fish will cause equal damage to any such victim.