Elephant
Massive herbivores with valuable ivory tusks
Stat Blocks
Basic Fantasy Role-Playing Game
| Armor Class | 16 |
|---|---|
| Hit Dice | 9 (+8) |
| Number Appearing | Wild 1d20 |
| Attacks | 2 tusks, 1 trunk grab, 2 tramples |
| Damage | 2d4 tusk, 2d6 grab, 2d8 trample |
| Movement | 40' (10') |
| Save As | Fighter: 9 |
| Morale | 8 |
| XP | 1075 |
| Treasure Type | special |
Monster statistics extracted from online SRD wiki, not the published hardcover edition.
A light load for an Asiatic elephant is up to 7,000 pounds, and a heavy load up to 14,000 pounds.
Though elephants have five distinct attack modes (two tusks, a trunk grab, and two tramples with the front feet), a single elephant can apply no more than two of these attacks to any single opponent of small or medium size; large opponents may be targeted by three of these attacks in a round. However, an elephant can attack multiple opponents in its immediate area at the same time.
An elephant has no treasure as such, but the tusks of an elephant are worth 1d8 x 100 gp each.
Old-School Essentials Classic Fantasy
| Armor Class | 5 [14] |
|---|---|
| Hit Dice | 9 (40hp) |
| Number Appearing | 0 (1d20) |
| Attacks | 2 × tusk (2d4) or 1 × trample (4d8) |
| THAC0 | 12 [+7] |
| Movement | 120' (40') |
| Saving Throws | D10 W11 P12 B13 S14 (5) |
| Morale | 8 |
| Alignment | Neutral |
| XP | 900 |
| Treasure Type | Tusks |
Monster statistics extracted from online SRD wiki, not the published hardcover edition.