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Elemental, Cold*

Also known as: Staff Elemental, Cold*, Device Elemental, Cold*, Spell Elemental, Cold*

A crude, headless ice statue with long sharp icicles in place of hands

elemental cold summoned

Basic Fantasy Role-Playing Game

BFRPG

A cold elemental resembles a crude, headless ice statue with long sharp icicles in place of hands. A cold elemental suffers double damage from fire attacks, including the attacks of fire elementals. It deals an additional 1d8 points of damage against creatures that are hot or flaming in nature, as well as creatures made of liquids or jelly. A cold elemental’s body is so bitterly cold that creatures within 5 feet take 1d6 points of damage automatically, unless they are immune to the effects of cold. Any liquids the cold elemental touches immediately freeze solid. A cold elemental cannot enter places where the temperature is above 50 degrees Fahrenheit, and if forced to do so will suffer 1d6 points of damage each round.

Variants

Staff Elemental, Cold (summoned by staff)
Armor Class18 (m)
Hit Dice8*
Number Appearing– special –
Attacks1
Damage1d12
Movement40'
Save AsFighter: 8
Morale10
XP945
Treasure Type– None –
Device Elemental, Cold (summoned by device)
Armor Class20 (m)
Hit Dice12* (+10)
Number Appearing– special –
Attacks1
Damage2d8
Movement40'
Save AsFighter: 12
Morale10
XP1975
Treasure Type– None –
Spell Elemental, Cold (summoned by spell)
Armor Class22 (m)
Hit Dice16* (+12)
Number Appearing– special –
Attacks1
Damage3d6
Movement40'
Save AsFighter: 16
Morale10
XP3385
Treasure Type– None –