Draugr
Undead remains of an ancient king, appearing as a skeleton wearing antique plate mail
Basic Fantasy Field Guide Omnibus
| Armor Class | 17 |
|---|---|
| Hit Dice | 9** (+8) |
| Number Appearing | 1, Lair 1 |
| Attacks | 1 weapon |
| Damage | 1d10+3 |
| Movement | 30' |
| Save As | Fighter: 9 |
| Morale | 11 |
| XP | 1225 |
| Treasure Type | B, M |
A Draugr is the undead remains of an ancient king, generally found only in its ancient crypt. It appears as a skeleton wearing antique plate mail. A draugr usually wields a two-handed sword in combat. It can see invisible opponents.
Special Abilities
Ice Breath: Once per turn, a draugr can breathe a cone of ice out to 10 feet in front of it. Anyone caught in this cloud of frozen mist must save vs. Spells or be stunned (-2 to AC, in addition to losing any Dexterity and shield bonuses) and unable to act for one round. Spell-casters who fail their save are unable to cast any spell for the remainder of the round.
See Invisible: It can see invisible opponents.
Undead: Can be Turned by a Cleric (as a vampire), and are immune to sleep, charm or hold spells.