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Dragophant

Also known as: Dracophant

Strange chimeric creatures with the form of an elephant but with deep-green scaly dragon hide, large draconic wings, and a mouth full of razor-sharp teeth

Basic Fantasy Field Guide Omnibus

Field Guide

Armor Class18
Hit Dice8**
Number AppearingWild 1d4+1
Attacks2 tusks (1d6 each), 1 stomp (3d8), breath weapon (steam cloud, 8d8)
Damage1d6 tusk, 3d8 stomp, 8d8 breath
Movement30' Fly 60' (15')
Save AsFighter: 8
Morale7 (8 with bull)
XP1015
Treasure TypeF

Dragophants are strange chimeric creatures, they have the overall form of an elephant, but have deep-green scaly dragon hide, large draconic wings, and a mouth full of razor-sharp teeth. Unlike actual dragons, dragophants are herd creatures, and any group of three or more will be a herd with a large bull leading it. Smaller groups of one or two will be rogue males, who use the normal statistics rather than those of a herd bull.

As long as the herd bull is alive, all the other members of the herd gain a +1 to morale, and the bull gains a similar +1 to morale as long as any other member of its herd survives.

Special Abilities

Herd Morale: As long as the herd bull is alive, all the other members of the herd gain a +1 to morale, and the bull gains a similar +1 to morale as long as any other member of its herd survives.
Poor Fliers: Though dragophants can fly they are poor, clumsy fliers. Taking off requires a dragophant to move at least 30 feet in a straight line on the ground to gain enough speed to take flight the following round.
Breath Weapon: A 20-foot cloud of steam that billows forth from the creature’s trunk once per hour. All dragophants are immune to their own breath weapon and those of other dragophants.

Variants

Bull Dragophant (herd of three or more)

Any group of three or more will be a herd with a large bull leading it.

Armor Class19
Hit Dice9** (+8)
Damage1d8 tusk, 3d8 stomp, 9d8 breath
Save AsFighter: 9
Morale7 (8 with herd)
XP1225
Treasure TypeC, F