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Dragon, Red

The archetypal red dragon is Smaug from "The Hobbit"

dragon chaotic flying

OSRIC

OSRIC

Armor Class-1
Hit Dice9 to 11
Number Encountered1d4
Attacks3
Damage1d8/1d8/3d10
Move90-ft; 240-ft flying (AA:II)
AlignmentChaotic evil
IntelligenceExceptional
XPVariable
Treasure Type(For a typical individual) 5d6×1,000 cp (25%), 1d100×1,000 sp (40%), 1d4×10,000 ep (40%), 1d6×10,000 gp (55%), 5d10×100 pp (25%), 1d100 gems (50%), 1d4×10 jewellery (50%), 4 magic items plus 1 potion and 1 scroll (15%), 2d4 potions (40%), 1d4 scrolls (50%)
SizeLarge (48-ft long)
FrequencyRare
Lair60%

The archetypal red dragon is Smaug from “The Hobbit.”

Red dragons usually (80%) speak, sometimes (40%) cast magic, and will sometimes (20%) be found asleep. If the dragon is asleep, there is a 1 in 6 chance that it will awaken in the presence of adventurers. Dragons also sometimes feign sleep.

Special Abilities

Spellcasting: If a red dragon can cast spells, it will do so as a magic user equal to its age category. Thus a red dragon with 6 hit points per die can cast spells as if it were a 6th level magic user. Owing to the magical nature of the creature, it does not require somatic (hand gestures) or material components to its spells—it need only speak the incantation.
Breath Weapon: Red dragon breath is a cone of flame, 90-ft long and 15-ft radius at the base, emanating from the mouth of the creature. It does damage equal to the dragon’s hit points (but a save vs dragon breath halves this amount). The dragon may use this breath weapon up to three times per day.