Devil Swine
Corpulent humans who can change into huge swine
Old-School Essentials Classic Fantasy
| Armor Class | 3 [16] (9 [10] in human form) |
|---|---|
| Hit Dice | 9* (40hp) |
| Number Appearing | 1d3 (1d4) |
| Attacks | 1 × gore (2d6) or 1 × weapon (1d6 or by weapon) or 1 × magic (charm) |
| THAC0 | 12 [+7] |
| Movement | 180' (60') / 120' (40') in human form |
| Saving Throws | D8 W9 P10 B10 S12 (9) |
| Morale | 10 |
| Alignment | Chaotic |
| XP | 1600 |
| Treasure Type | C |
Corpulent humans who can change into huge swine. Love to eat human flesh. Lurk in isolated human settlements close to forests or marshes.
Special Abilities
Shapechange: Only at night.
Ambush: Prefer to attack by surprise.
Charm person: 3 times a day. Save versus spells at -2 or be charmed: move towards the devil swine (resisting those who try to prevent it); obey the devil swine’s commands (if understood); defend the devil swine; unable to cast spells or use magic items; unable to harm the devil swine. Killing the devil swine breaks the charm.
Charmed victims: 1d4-1 accompany a devil swine.