Derej Cat
Basic Fantasy Field Guide Omnibus
| Armor Class | 13 (special, see below) |
|---|---|
| Hit Dice | 1* |
| Number Appearing | Special |
| Attacks | 2 claws |
| Damage | 1d6 claw |
| Movement | 40' |
| Save As | Fighter: 1 |
| Morale | 12 |
| XP | 37 |
| Treasure Type | None |
Special Abilities
Evasive: Each time a Derej Cat evades a strike (ie is attacked unsuccessfully) its armor class increases by 2 points. Its AC is reduced by 1 point per turn after combat ends, to a minimum of 13.