Curse
A reddish-brown mass of viscous liquid about 10 feet across
Basic Fantasy Field Guide Omnibus
| Armor Class | 15 (m) |
|---|---|
| Hit Dice | 7* |
| Number Appearing | 1 |
| Attacks | 1 devour (2d6) |
| Damage | 2d6 |
| Movement | 40' |
| Save As | Fighter: 7 |
| Morale | 12 |
| XP | 735 |
| Treasure Type | None |
A Curse is a reddish-brown mass of viscous liquid about 10 feet across; as a liquid it can fit through a space as small as 5 inches wide. Created by mortals and cursed by an unknown god, it lives in isolation in hatred and fear. They are mainly found in uninhabited areas such as deep in forests or high on mountains.
Special Abilities
Liquid Form: As a liquid it can fit through a space as small as 5 inches wide.
Jumping Attack: A curse attacks by jumping at and onto its target from up to 30 feet away and devouring them.
Escape Attempt: The victim may attempt to escape on their Initiative with a save vs. Death Ray.
Cursed Transformation: Those killed by a curse become curses themselves, transforming the round immediately following death. As such, those slain by a curse may not be raised by anything short of a wish.