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Cheiropteran

Bat-people of the deep under-dark with bugbear-like bodies and misshapen bat heads

Basic Fantasy Field Guide Omnibus

Field Guide

Armor Class16 (12)
Hit Dice4
Number AppearingWild 2d6, Lair 10d6
Attacks1 weapon
DamageBy weapon +2
Movement30'
Save AsFighter: 4
Morale9
XP240
Treasure TypeSpecial each, B, M lair

Cheiropterans look like bugbears with the heads of great, misshapen bats. They are the bat-people of the deep under-dark. They are born with eyes, but their priests sacrificed their eyes to Camazotz shortly after birth, so almost all cheiropterans encountered will be blind, their empty eye sockets sewn shut. It can still “see” through echolocation as a bat does. It is typically armored with a chain mail shirt and wears hard, heavy boots.

80% of a given force will be armed with halberds, and the other 20% with longbows. In addition to the treasure shown, an individual cheiropteran will carry 1d100 triangular bone coins. These are religious tokens, of value only to cheiropterans. It will also carry a strip of chewed rawhide. This is an ancestor-strip, bearing the teeth-marks of the preceding generations, and may be ransomed back to the cheiropteran leaders for as much as 10 gp. Priests will carry a silver holy symbol of Camazotz which is worth 25 gp on the open market, or 100 gp in ransom to the leaders.

Wandering cheiropterans are sometimes (35%) found together with 3d6 chupacabras, which they train as hounds. A cheiropteran lair has a 90% chance of also containing 5d6 chupacabras.

Special Abilities

Echolocation: Blind (empty eye sockets sewn shut) but can “see” through echolocation as a bat does.
Immune to vision magic: Immune to any magic involving vision, including most illusions.
Vulnerable to magical silence: Magical silence affects them as darkness would affect a sighted creature.

Variants

Corporal (for every 10 cheiropterans)
Armor Class16
Hit Dice5
XP360
Sergeant (for every 30 cheiropterans)
Armor Class17
Hit Dice6
XP500
Captain (if there are 50 or more)
Armor Class18
Hit Dice7
XP670
Priest (accompanying a party (50% chance))

A Level 4-7 (1d4+3) Cleric with full spell-casting powers. Carries a silver holy symbol of Camazotz worth 25 gp on the open market, or 100 gp in ransom to the leaders.

Armor Class16 to 18
Hit Dice(Level)d6
XPin line with level
Acolyte (with priest (1-3 acolytes))

Level 1-3.

Armor Class16
Hit Dice(Level)d6
XPin line with level
Female (in lair (equal to 50% of number of males))

Females are only encountered in their lair, and if they must fight they do so as gnolls.

Fights as gnoll

Whelp (in lair (one for every female))

Whelps will typically flee but can fight as goblins if they must.

Fights as goblin