Carcass Creeper
A fearsome, subterranean omnivore described as the magical hybrid of a cutworm and a squid
OSRIC
| Armor Class | 3/7 |
|---|---|
| Hit Dice | 3+1 |
| Number Encountered | 1d6 |
| Attacks | 8 |
| Damage | Paralysis |
| Move | 120-ft |
| Alignment | Neutral |
| Intelligence | Non-intelligent |
| XP | 3/105+3/hp |
| Size | Large |
| Frequency | Uncommon |
| Lair | 50% |
A fearsome, subterranean omnivore, the carcass creeper has been described as the magical hybrid of a cutworm and a squid. It requires a steady supply of fresh corpses in which to lay its eggs.
The armoured head belies a tender, vulnerable body so the creeper will rely on its speed and many paralysing tentacles to protect itself as it secures prey. Each of the tentacles has a 2-ft reach, although larger specimens are not unknown.
Special Abilities
Paralysing Tentacles: Each of the tentacles has a 2-ft reach, although larger specimens are not unknown.