Berserker
Fighters who enter a rage in battle. They never take prisoners.
Old-School Essentials Classic Fantasy
| Armor Class | 7 [12] |
|---|---|
| Hit Dice | 1+1* (5hp) |
| Number Appearing | 1d6 (3d10) |
| Attacks | 1 × weapon (1d8 or by weapon) |
| THAC0 | 18 [+1] |
| Movement | 120' (40') |
| Saving Throws | D12 W13 P14 B15 S16 (1) |
| Morale | 12 |
| Alignment | Neutral |
| XP | 19 |
| Treasure Type | P (B) |
Fighters who enter a rage in battle. They never take prisoners.
Special Abilities
Battle rage: +2 to hit humans and similar humanoids (e.g. orcs, goblins). Rage sometimes makes them attack their allies.
Hoard: Only have treasure type B when encountered in the wilderness.
Other Sources
OSRIC
| Armor Class | 7 |
|---|---|
| Hit Dice | 1d6+1 hp |
| Number Encountered | 10d10 |
| Attacks | 1 (or 2) |
| Damage | By weapon |
| Move | 12-ft |
| Alignment | Neutral |
| Intelligence | Mean (average to very) |
| XP | Variable |
| Treasure Type | Individual 3d6 sp; Lair 1d8×1,000 cp (50%), 1d6×1,000 sp (25%), 1d4×1,000 ep (25%), 1d3×1,000 pp (25%), 1d8 gems (30%), 1d4 jewellery (20%), 1 magic item (10%) |
| Size | Man-sized |
| Frequency | Rare |
| Lair | 10% |
Berserkers are roaming bands of fighters. They are always unarmoured, as they see it as a sign of weakness. They fight with a fierce battle-lust, and as a result they may strike twice in a round or make one attack at +2. They never roll for morale checks once engaged in battle.
Special Abilities
Battle-lust: May strike twice in a round or make one attack at +2.
Fearless: Never roll for morale checks once engaged in battle.
Unarmoured: Always unarmoured, as they see it as a sign of weakness.
Variants
Additional 1st level fighter
(for every 10 berserkers)
| Hit Dice | 1st level fighter |
|---|
Additional 2nd level fighter
(for every 20 berserkers)
| Hit Dice | 2nd level fighter |
|---|
Additional 3rd level fighter
(for every 30 berserkers)
| Hit Dice | 3rd level fighter |
|---|
Additional 4th level fighter
(for every 40 berserkers)
| Hit Dice | 4th level fighter |
|---|
Additional 5th level fighter
(for every 50 berserkers)
| Hit Dice | 5th level fighter |
|---|
War chief & Sub-chief
(if less than 60 berserkers)
9th level chief & 6th level sub-chief
War chief & Sub-chief
(if more than 60 berserkers)
10th level chief & 7th level sub-chief
Cleric
(50% chance per every 10 berserkers)
7th level cleric with 1d4 assistants of 3rd or 4th level
| Hit Dice | 7th level |
|---|