Monstro.cc

Berserker

Fighters who enter a rage in battle. They never take prisoners.

human warrior neutral fighter

Old-School Essentials Classic Fantasy

OSE

Armor Class7 [12]
Hit Dice1+1* (5hp)
Number Appearing1d6 (3d10)
Attacks1 × weapon (1d8 or by weapon)
THAC018 [+1]
Movement120' (40')
Saving ThrowsD12 W13 P14 B15 S16 (1)
Morale12
AlignmentNeutral
XP19
Treasure TypeP (B)
Fighters who enter a rage in battle. They never take prisoners.

Special Abilities

Battle rage: +2 to hit humans and similar humanoids (e.g. orcs, goblins). Rage sometimes makes them attack their allies.
Hoard: Only have treasure type B when encountered in the wilderness.
Copyright 2017-2019 Gavin Norman. Open Game License v1.0a. License

Other Sources

OSRIC
Armor Class7
Hit Dice1d6+1 hp
Number Encountered10d10
Attacks1 (or 2)
DamageBy weapon
Move12-ft
AlignmentNeutral
IntelligenceMean (average to very)
XPVariable
Treasure TypeIndividual 3d6 sp; Lair 1d8×1,000 cp (50%), 1d6×1,000 sp (25%), 1d4×1,000 ep (25%), 1d3×1,000 pp (25%), 1d8 gems (30%), 1d4 jewellery (20%), 1 magic item (10%)
SizeMan-sized
FrequencyRare
Lair10%
Berserkers are roaming bands of fighters. They are always unarmoured, as they see it as a sign of weakness. They fight with a fierce battle-lust, and as a result they may strike twice in a round or make one attack at +2. They never roll for morale checks once engaged in battle.

Special Abilities

Battle-lust: May strike twice in a round or make one attack at +2.
Fearless: Never roll for morale checks once engaged in battle.
Unarmoured: Always unarmoured, as they see it as a sign of weakness.

Variants

Additional 1st level fighter (for every 10 berserkers)
Hit Dice1st level fighter
Additional 2nd level fighter (for every 20 berserkers)
Hit Dice2nd level fighter
Additional 3rd level fighter (for every 30 berserkers)
Hit Dice3rd level fighter
Additional 4th level fighter (for every 40 berserkers)
Hit Dice4th level fighter
Additional 5th level fighter (for every 50 berserkers)
Hit Dice5th level fighter
War chief & Sub-chief (if less than 60 berserkers)

9th level chief & 6th level sub-chief

War chief & Sub-chief (if more than 60 berserkers)

10th level chief & 7th level sub-chief

Cleric (50% chance per every 10 berserkers)

7th level cleric with 1d4 assistants of 3rd or 4th level

Hit Dice7th level