Monstro.cc

Behir

A particularly nasty subterranean beast with a crocodile's head on a 40-ft long snake-like body with twelve sets of legs

subterranean monster neutral-evil

OSRIC

OSRIC

Armor Class4
Hit Dice12
Number Encountered1d2
Attacks2 or 7
Damage2d4/1d4 +1 or 2d4/1d6/1d6/1d6/1d6/1d6/1d6
Move150-ft
AlignmentNeutral evil
IntelligenceLow
XP7/2,750+16/hp
SizeLarge
FrequencyRare
LairNil
A behir is a particularly nasty subterranean beast with a crocodile’s head on a 40-ft long snake-like body with twelve sets of legs. These creatures move very fast and can climb vertically at half their speed. Their main method of attacking is to bite and wrap their body around their prey and squeeze. On the second round they can still bite but the held victim is now subject to 6 claw attacks. Every 10 rounds a behir can also breathe a 20-ft lightning bolt that does 4d6+24 damage unless a save vs breath is made for half damage. Occasionally (on a 20) a behir will swallow its victim whole.

Special Abilities

Climbing: Can climb vertically at half their speed.
Constriction: Main method of attacking is to bite and wrap their body around their prey and squeeze. On the second round they can still bite but the held victim is now subject to 6 claw attacks.
Lightning Breath: Every 10 rounds a behir can breathe a 20-ft lightning bolt that does 4d6+24 damage unless a save vs breath is made for half damage.
Swallow Whole: Occasionally (on a 20) a behir will swallow its victim whole.
Treasure: Inside the beast’s stomach will be 10d4 gems (60%), 1d8 jewellery (30%), and a misc. magic item that can survive its digestive juices (10%)