Beetle, Giant Fire
Huge beetle with glowing red organs that provide illumination
Stat Blocks
Basic Fantasy Role-Playing Game
| Armor Class | 16 |
|---|---|
| Hit Dice | 1+2 |
| Number Appearing | 1d8, Wild 2d6, Lair 2d6 |
| Attacks | 1 bite (2d4) |
| Damage | 2d4 |
| Movement | 40' |
| Save As | Fighter: 1 |
| Morale | 7 |
| XP | 25 |
| Treasure Type | None |
Giant fire beetles are huge, being 18 to 30 inches long, and have shiny black carapaces. Each has a pair of glowing red organs located just below their eyes which illuminate a radius of 10 feet around the creature. These glands continue to glow for 1d6 days after one is killed, and may be removed and used for illumination by any adventurers not too squeamish to do so.
They are normally timid but will fight if cornered. Like most beetles, they have more or less the same visual acuity in all directions, and thus those who attack them from behind receive no bonus to do so.
Special Abilities
Basic Fantasy Field Guide Omnibus
| Armor Class | 17 |
|---|---|
| Hit Dice | 1+2 |
| Number Appearing | 1d8, Wild 2d6, Lair 3d6 |
| Attacks | 1 bite (2d4) |
| Damage | 2d4 |
| Movement | 60' |
| Save As | Fighter: 1 |
| Morale | 8 |
| XP | 25 |
| Treasure Type | None |
Gigantic nocturnal insects, giant fire beetles are prized by those who venture below ground, for their two glowing glands, one above each eye, that produce a steady red glow. The luminosity of these glands will persist for 1d6 days after their removal from the beetle, providing light equivalent to torchlight in a 10 foot radius.
Giant fire beetles are normally timid but will fight if cornered. They are about 2 feet long, and like most beetles, they have more or less the same visual acuity in all directions, and thus suffer no penalty to Armor Class when attacked from behind.