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Bear, Quill

A large bear with long, razor-sharp spikes covering its back and sides

Basic Fantasy Field Guide Omnibus

Field Guide

Armor Class16
Hit Dice5
Number Appearing1d4
Attacks2 claws (1d6), 1 bite (1d8), 1 hug (2d8), quill (1d8)
Damage1d6 claw, 1d8 bite, 2d8 hug, 1d8 quill
Movement40'
Save AsFighter: 5
Morale5 (8)
XP360
Treasure TypeQuills 2d6×100 gp (if undamaged)

A Quill-Bear looks like a large bear with long, razor-sharp spikes covering its back and sides. This ursine creature is as massive as a typical brown bear, weighing more than 1,800 pounds and standing about 9 feet when it rears up on its hind legs.

As with other bears, a successful hit by both claws on the same opponent in a given round means that opponent has automatically been hugged and suffers the listed additional damage.

The quills of a quill-bear move as it moves, waving and shaking. Any creatures within 5 feet of a quill-bear as it walks or runs suffers 1d8 points of damage; a successful save vs. Death Ray is allowed to avoid this damage. However, anyone who attacks a quill-bear with a melee weapon (except for a pole arm or spear) must come within range of the spikes and thus suffers 1d8 points of damage automatically with no saving throw allowed.

The quill-bear is normally a cowardly creature (hence the first given morale score) and avoids large groups of potential enemies. Most of the time one lives a solitary life, foraging for nuts and berries and sometimes carrion in the forest. During a full moon a quill-bear’s behavior changes quite dramatically, becoming aggressive and bloodthirsty; use the morale score in parenthesis at such a time. During the full moon the creature’s diet becomes entirely carnivorous, with a marked preference for larger prey such as horses and humanoid creatures, and the quill-bear will seek them out deliberately. This change in behavior applies both day and night during a full moon, even if the moon cannot be seen; however, as the quill-bear is nocturnal, one will not normally be encountered hunting in the daylight.

When under the light of a full moon, the quill-bear grows larger and gains a hit die; treat the extra hit points thus gained in a fashion similar to a potion of heroism. While exposed to moonlight, a common quill-bear will regenerate damage at a rate of 2 hit points per round, while the huge variety regenerates 3 hit points per round. If the creature is killed but its body is left in moonlight, there is a 60% chance that the bear will arise again in 2d4 rounds with half of its hit points restored.

Special Abilities

Hug: A successful hit by both claws on the same opponent in a given round means that opponent has automatically been hugged and suffers 2d8 additional damage.
Quill Damage: Any creatures within 5 feet of a quill-bear as it walks or runs suffers 1d8 points of damage; a successful save vs. Death Ray is allowed to avoid this damage. However, anyone who attacks a quill-bear with a melee weapon (except for a pole arm or spear) must come within range of the spikes and thus suffers 1d8 points of damage automatically with no saving throw allowed.
Full Moon Aggression: During a full moon a quill-bear’s behavior changes quite dramatically, becoming aggressive and bloodthirsty; use the morale score in parenthesis (8) at such a time. During the full moon the creature’s diet becomes entirely carnivorous, with a marked preference for larger prey such as horses and humanoid creatures, and the quill-bear will seek them out deliberately. This change in behavior applies both day and night during a full moon, even if the moon cannot be seen.
Moonlight Regeneration: When under the light of a full moon, the quill-bear grows larger and gains a hit die; treat the extra hit points thus gained in a fashion similar to a potion of heroism. While exposed to moonlight, a common quill-bear will regenerate damage at a rate of 2 hit points per round. If the creature is killed but its body is left in moonlight, there is a 60% chance that the bear will arise again in 2d4 rounds with half of its hit points restored.
Nocturnal: The quill-bear is nocturnal and will not normally be encountered hunting in the daylight.

Variants

Huge (larger specimens)

The huge variety is even larger, standing up to 12 feet tall and weighing over 2,600 pounds. While exposed to moonlight, a huge quill-bear regenerates 3 hit points per round.

Armor Class18
Hit Dice7
Number Appearing1d3
Attacks2 claws (1d8), 1 bite (1d10), 1 hug (2d10), quill (1d8)
Damage1d8 claw, 1d10 bite, 2d10 hug, 1d8 quill
Movement40'
Save AsFighter: 7
Morale5 (8)
XP670
Treasure TypeQuills 2d8×100 gp (if undamaged)