Batrachian
Advanced frog-man tribes armed with spears and shields
OSRIC
| Armor Class | 6 or better |
|---|---|
| Hit Dice | 1 |
| Number Encountered | 10d8 |
| Attacks | 1 |
| Damage | By weapon |
| Move | 30-ft hopping / 150-ft swimming |
| Alignment | Chaotic evil |
| Intelligence | Low to average |
| XP | 1/18+1/hp |
| Size | Small to Man-sized |
| Frequency | Rare |
| Lair | 20% |
Batrachians represent the more advanced frog-man tribes, and are typically armed with spear and shield or harpoon and shield (treat their harpoons as spears). Batrachians can have shamans (maximum of 5th level) or witch doctors (maximum of 5th/4th level).
Optional: If the Cthulhu mythos is in play, at least some batrachians may well worship Cthulhu. In this case they may be a lesser kind of Deep One.
There is a 25% chance that batrachians will have 2d4 giant frogs (75%) or poisonous giant frogs (25%) in their lair. Batrachians with poisonous giant frogs available may (50% chance) have anointed their spears or harpoons with poison.
Rumours persist of batrachian ghouls, which may be under the shaman or witch doctor’s command.
Treasure: 2d6 gp per individual, plus if encountered in their lair, a 20% chance of 1d3 pieces of jewellery and a 10% chance of 1d3 magic items.
Special Abilities
Variants
If 30 or more batrachians are encountered at once, there will be 1d6 batrachian leaders with 2 HD. These larger batrachians have a strength bonus of +1 to damage.
| Hit Dice | 2 |
|---|---|
| Damage | By weapon +1 |
Females for both batrachians and anurans have the same stats. They are not normally combatant unless the efts (q.v.) or a temple, religious monument, or idol are threatened.
| Lair | 80% |
|---|
Efts are tadpoles. They are confined to water, and will always dwell in a large, central pool.
| Armor Class | 8 |
|---|---|
| Hit Dice | 1d2 hp |
| Attacks | 1 |
| Damage | 1d2 |
| Move | 30-ft hopping / 150-ft swimming |
| Alignment | Neutral |
| Intelligence | Animal |
| XP | 1/1 |
| Size | Small |
| Lair | 100% |