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Anubian

Noble race of desert dwelling humanoids with jackal heads

Basic Fantasy Field Guide Omnibus

Field Guide

Armor Class14 (11)
Hit Dice1+1
Number Appearing1d6, Wild 2d4, Lair 4d8
Attacks1 punch or 1 weapon
Damage1d4 punch or by weapon
Movement30', 40' unarmored
Save AsFighter: 1
Morale8
XP25
Treasure TypeQ, R each; D, K in lair
Anubians are a noble race of desert dwelling humanoids with heads which resemble jackals. They are usually very distrustful of outsiders, but not normally hostile. They will, however, defend the scarce resources found within desert oasis refuges or lush river valleys. An anubian speaks its own language and writes using a complex system of hieroglyphs; few speak Common.

Variants

Civilian (in settlements)

One might also encounter additional civilian types who have 1-1 HD, AC 13, and a morale of 7.

Armor Class13
Hit Dice1-1
Morale7
Leader (for every eight typical warriors)

For every eight typical warriors, there is a leader type having 3+3 HD (145 XP) who grants a +1 morale bonus to those it commands.

Hit Dice3+3
XP145
Priest (one for every leader type)

Anubians are fervently religious, and in addition to the leader types above, one will also find a priest with the abilities of a 3rd level Cleric for every leader type. When applicable, use hit dice appropriate for their class (for instance, anubian priests use d6 for hit dice).

Hit Diced6