Alokin
Alien creature with rubbery reddish skin that stands about 4 feet tall
Basic Fantasy Field Guide Omnibus
| Armor Class | 13 |
|---|---|
| Hit Dice | 2* |
| Number Appearing | 1d6 |
| Attacks | 1 fist or beam weapon |
| Damage | 1d3 fist, 1d8 beam weapon |
| Movement | 90' (30') |
| Save As | Fighter: 2 |
| Morale | 7 |
| XP | 100 |
| Treasure Type | None |
An Alokin is an alien creature that stands about 4 feet tall and has rubbery reddish skin. Its thick skin helps absorb blows, which gives it a natural armor class of 13. It prefers to use a beam weapon that does 1d8 points of damage. If captured, this weapon may be used by player characters, but with a -2 penalty to a ranged attack roll. The captured weapon will have 2d6 charges remaining.
Special Abilities
Beam Weapon: If captured, this weapon may be used by player characters, but with a -2 penalty to a ranged attack roll. The captured weapon will have 2d6 charges remaining.
Stretching Arm: Has the ability to stretch one of its arms to a length of 10 feet; this counts as its movement action for that round. It grants a +2 bonus to hit on a single melee attack the first time it uses this ability during an encounter.