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Air Elemental

Huge vortexes of whirling air

elemental extraplanar neutral

Old-School Essentials Classic Fantasy

OSE

Armor Class2 [17] / 0 [19] / -2 [21]
Hit Dice8 / 12 / 16* (36 / 54 / 72hp)
Number Appearing1 (1)
Attacks1 × blow (1d8 / 2d8 / 3d8)
THAC012 [+7] / 10 [+9] / 8 [+11]
Movement360' (120') flying
Saving ThrowsSee main entry (8 / 12 / 16)
Morale10
AlignmentNeutral
XP1,200 / 1,900 / 2,300
Treasure TypeNone

Beings formed of pure, elemental matter (air, earth, fire, or water) that can be summoned from their plane of origin to serve a magic-user.

Size: 16’ tall, 4’ across / 24’ tall, 6’ across / 32’ tall, 8’ across.

Special Abilities

Mundane damage immunity: Can only be harmed by magical attacks.
Whirlwind: Creatures with less than 2HD swept aside (save versus death).
Harm flying creatures: Inflict extra 1d8 damage.

Variants

Lesser (summoned by magic staff)
Armor Class2 [17]
Hit Dice8*
Attacks1 × blow (1d8)
Saving ThrowsD8 W9 P10 B10 S12 (8)
Intermediate (summoned by magic device)
Armor Class0 [19]
Hit Dice12*
Attacks1 × blow (2d8)
Saving ThrowsD6 W7 P8 B8 S10 (12)
Greater (summoned by spell)
Armor Class-2 [21]
Hit Dice16*
Attacks1 × blow (3d8)
Saving ThrowsD2 W3 P4 B3 S6 (16)